Persona,[a] also known as Shin Megami Tensei: Persona, is a series of social simulation role-playing video games developed and primarily published by Atlus.[b] The series is a spin-off from Atlus' Megami Tensei franchise, and was originally based on the high school setting of Shin Megami Tensei If.... The first entry in the series, Revelations: Persona,[c] was released in 1996. There have since been five further main titles, with the latest—Persona 5—being released in 2016 in Japan. Numerous spin-offs for multiple platforms have also been developed. The series takes its title from beings summoned by characters in battle, manifesting from their personality.
Persona began as a spin-off based on the positively-received setting of If.... Its trademark features include a high school setting, a group of students as the protagonists, a silent protagonist similar to the mainline Megami Tensei franchise, and combat using Personas. Since the release of Persona 3 in 2006, the main series has used a social simulation function called Social Links, which is directly linked to how Personas evolve. Central character designs are by series co-creator Kazuma Kaneko (Persona and the Persona 2 games) and Shigenori Soejima (Persona 3 onwards). Its overall theme is exploration of the human psyche and how the characters find their true selves. The series' recurring concepts and design elements draw on Jungian psychology and archetypes, along with multiple world mythologies and popular literature.