4) Terrain System: During certain events and objectives, certain terrain effects will be applied to the battle system. Neutral, when no other terrain effects are active, does absolutely nothing to gameplay. Fire, activated by a fire attack or other such effects, will result in a 5% reduction of HP per turn until 30% HP is reached. Both sides affected. Cannonfire, activated in certain scenarios by enemy or allied cannons, will result in a 50% chance to lose 10% of health per turn. Enemy of the cannons only. These are the only three terrains at this time.