As some of you will know I stopped my storytelling series a while ago, of course it wasn’t about Persona specifically, more about stories and RPGs in general. So, for the first of my returned storytelling threads I ask, what makes a villain? That is, in your eyes what makes a villain interesting to watch, to see in action, and of course ultimately, to see defeated.
As I have expressed in a few of my other months old ones in my eyes what’s most important for a villain is for them to seem like another character. In my eyes, the best villains are those who, although you might disagree with their beliefs or their methods, you can’t really say are evil. F
or example, let’s take King Gaius from Tales of Xillia. Gaius is the king of a highly traditional country which values strength and honor above all else. As king, he believes it’s his duty to endure the prosperity of his people and that there is a line of similarly righteous and just Kings who follow him. This leads him to taking actions such as attempting to take an enemy’s super weapon so his own kingdom has it to defend themselves, and brings him in conflict with our protagonists on multiple occasions, first of which being the destruction of the previously mentioned plot point.
As always, I want to hear your opinions, what makes a bad guy good at what they do?