Most Disappointing: -Digimon World Next OrderI wish I didn't have to agree with you on this one. It was fun, but it lacked that little bit extra. I'm not sure what I truly wanted out of it, but I was woefully underwhelmed.
What an insightful rebuttal there.The instigator as always, I see. Next time I want your opinion, I'll ask for it. Shrines were so much more enjoyable because of how short they were. I always found dungeons in Zelda a bit tedious, and the format, but this open world was such a fresh concept. I think it's more expansive and interesting than a GTA game. I've had hours of fun just walking around and doing things at my own pace. They really freshened the Zelda format, yet keeping the same feel. No story? Pfft. How much did you actually play? Weapon durability forces you to adopt new strategies and adapt on the fly. And you will always find more or improved weapons. I think it excels at combat the most. Once you know what you're doing, weapons last longer too.
togo, do you actually have brain damageHilarious. Have to insult me with your alt instead. What was the point of this topic anyway? Like it's not obvious everyone HERE will pick P5.
The instigator as always, I see. Next time I want your opinion, I'll ask for it.Are you the pot or the kettle? You effectively waltzed in and told someone their opinion was wrong. You know that completely subjective thing that is always different from person to person? I was merely admiring your ability to completely ignore such base concepts as opinions. But please do call on me. My opinions are quite a treat.
Hilarious. Have to insult me with your alt instead.Actually, this is my main account now, I'm probably not going to use Teddie-Anon anymore.
Are you the pot or the kettle? You effectively waltzed in and told someone their opinion was wrong. You know that completely subjective thing that is always different from person to person? I was merely admiring your ability to completely ignore such base concepts as opinions. But please do call on me. My opinions are quite a treat.Wow, sharing opinions in THIS topic! What an idea. I disagreed, I didn't try to provoke him like you did to me, Mr. instigator. Funny, you seem to be the one with issues of opinion, as this is the second time you've called me out simply for having a different opinion than everyone else. Seriously, the first time being over simple drinks. You've really got issues. But I do wonder who the hypocrite really is. Hmm.
Danganronpa v3 only came out THIS year?It came out localized in September, only Japan had it eatier.
[quote] Shrines were so much more enjoyable because of how short they were. I always found dungeons in Zelda a bit tedious, and the format, but this open world was such a fresh concept. Shrines are one of the things I actually liked, but they still don't make up for the lack of traditional dungeons. Divine Beasts sucked and everything about them was repetitive, even the build up to getting to one. [quote]I think it's more expansive and interesting than a GTA game. I've had hours of fun just walking around and doing things at my own pace. Once I got the map filled out, I stopped caring. I'd seen just about everything there was to see, so the magic was gone, and I got bored of walking around aimlessly. At least with GTAV, I can go shoot people up (including the police), bang hookers, or go on a variety of missions. [quote]They really freshened the Zelda format, yet keeping the same feel.While I didn't care too much for the game itself (not bad, but not my favorite), I honestly think Link Between Worlds did it better. It was open, but still had at least some structure and good dungeons as well as items. [quote]No story? Pfft. How much did you actually play? I beat the whole damn thing. Zora's domain and Zelda's dairies were great, but that was basically it as far as interesting story goes. Everything else was just Ganon destroyed the world a long time ago. And people keep going on about how the story is "in the world" or whatever, but the world is telling me the exact same thing as everyone else. Ganon destroyed the world a long time ago. It doesn't help that he's basically been flying around Hyrule Castle for 100 years and pretty much no one seems to actually be making a big deal about him possibly breaking free soon. Weapon durability forces you to adopt new strategies and adapt on the fly. And you will always find more or improved weapons. I think it excels at combat the most. Once you know what you're doing, weapons last longer http://too.In a game that's supposed to be all about freedom, why should I be "forced" to do anything? Besides, strategy really doesn't change that much. Just keep hitting them until they die. Except now you have to constantly take the time out to switch weapons, and if you run out, your only option is to retreat. There's also the problem of the fact that the vast majority of weapons that drop from enemies are straight booty. Oh and I like getting attached to certain weapons/items. Like the BeyBlade or Ball & Chain from Twilight Princess. You can't do that here. Even with the weapons you get from the champions. And the trouble you have to go through just to get them back is honestly not even worth it. ____________________________________________________________________________________ I'd also like to add Neir Automata as an honorable mention. Didn't play enough of it to make my actual game of the year list, but what I did play, I enjoyed the hell out of.I can barely make out what you wrote from all those mismatched quotes. Try fighting a Lynel with that strategy of "Keep hitting until they die"; you won't last long. Or even a mobile Guardian. And yeah, I have weapon preferences too, that's why you keep the rare and powerful ones either at your house or use them only when you need to, and use the most disposable ones in general gameplay. And even if you lose said cherished weapons, enemies and weapons respawn with each Blood Moon (or just as Stalfos, holding said weapons) so you can always find them again. It's good to pin a location on the map where enemies that use the weapons you like spawn. You can always go back and get more. 90% of the game is doing other things but the story. Just exploring the whole world is probably longer than the story itself. I'm curious how much you actually played. Because I'm thinking it wasn't very far.
The instigator as always, I see. Next time I want your opinion, I'll ask for it.
Wow, sharing opinions in THIS topic! What an idea.Oh, so people can't post their opinion, but you can.
Attention hungry, much?The instigator as always, I see. Next time I want your opinion, I'll ask for it.Wow, sharing opinions in THIS topic! What an idea.Oh, so people can't post their opinion, but you can.