A sign is now up in front of Celeste. It reads:
This tower was built with the idea of a super dungeon in mind, and I took inspiration from other dungeons to make it interesting, the most obvious inspiration being Tartarus. Now, like Tartarus, Celeste is split into blocks. Seven of them to be exact! Celeste has in total 327 floors, counting the roof of course. Within each block are Guardians, a Boss, and the Block Boss. Guardians are basically mini bosses that will block your path from time to time. Bosses are set up in the middle of each block as a form of mid way checkpoint, so I guess you could call them mid bosses. Block Bosses are the bosses of their respective blocks, beat them and you get to go up to the next block! There's a special elevator system in place so that you can go to any Guardian, Boss, or Block Boss floors that you've come to once you've defeated the enemy. There are also a few dungeons that I've hidden underground that can only be accessed by helevators that are around the tower. Yes, I said helevators, with an h. These dungeons are a bit harder than the normal dungeons, but the loot inside them is top notch! Plus, they aren't really long. These dungeons were made with my old dungeon ideas in mind, along with some other dungeons that will be familiar. Now, that ends my explanation on Celeste. Do keep in mind that I used the block system to keep things familiar. Now, I'll be waiting on the second to last floor, the 326th to be exact. I'll be watching! Oh, and if you see any crystal balls on the walls or ceiling, please don't try to destroy them. They're just security cameras and speakers so that I can watch and talk to you. Also, they cost a pretty penny to install all across the tower. Good luck, and happy dungeoning! Also, one more thing. Please give us your ideas for Guardians! We want strong ones, weak ones, all kinds of Guardians!