Heck yeah! Lets ignore the slow aim for a moment to pull that trigger! One shot to the face, and flesh is torn. Second shot to the face, and it's... still moving. Backing up slightly, I pop it a third time and it falls over.
Taking a moment to check behind me, I see if the shutter that's being ravaged like a teenager on prom night, like the jock, I needed to make sure that flimsy protection didn't break.
Lucky, I didn't have any undesirable minions crawling at me, until I turned around and saw the zombie I shot get up.
Immediatly, I fired again. Taking 3 shots, it falls down.
Curiously enough, I decided to take the preemptive, and mustering all the rules of zombie films everywhere: Double tap.
Shot 7 pops in the back of it's head. And it starts sturring. Shot 8, it gets up. Shot 9, it lurches back. Shot 10, 11, 12, and it drops to the floor.
I've already wasted this much ammo, no point in stopping: Shots 13, 14, and finally, FUCKING 15. It took FIFTEEN SHOTS to drop this asshole.
So, obviously, any sense of dread I had vanished after shot 5. Now the game has taught me this: Killing zombies is dumb, not fun, and not smart. Better to run.
Kay, no biggy, lets push on.
Entering the hallway, more zombies come by. I decide to take the initiative, and I pop the female zombie on the right once, and she staggers. I turn my gun to the dude on the left, and fire.
And he dodged.
The zombie dodged my fire.
He Neo'd my goddamn bullet.
Then grabbed me. And his female friend, not appreciating the hole I put in her temple, comes to join the fun.
Zombie double team is nothing I ever want to wring again. But that's what happened.
So, next rule the game taught me: Don't get close. Ever.
Also: Leon's aim is shit if you don't stop moving for 1 second and allow the reticle to shrink.
Heading back, luckily my annoyance had me retrace the area so I wouldn't get lost again, I made it back, to be saved by Marvin. The significantly more compitent cop, and whom actually has the ability to pull a person out from under a shutter.
He introduces himself, and suddently it hit me: Leon sounds like Spider Man. PS4's Souske himself. Neat. Not sure if it's the same voice actor, probably not, didn't care to look.
Marvin is bleeding everywhere, and his voice actor is decent. I don't really have a complaint with him. yet.
So he gives me the first toy that I'll need to progress: The Combat knife. I get a list of instructions, including "Your knife breaks" (This is important) so I pick it up, equip it, and leave the bleeding man to his hemoraging.
Annoyingly, I get an objective marker on my screen, telling me what to do. if any of you are a RE purist that likes to explore, don't be. This game will keep remidning you of your next goal.
RE7's box sits accross the room, metaphorically calling out to me, so I sander over there in my mollassass speed that is not at all appropriate for a trained boy in blue, and use the knife to open up a switch, that lets me open the shutter.
This is very important, as I'm now putting two and two together:
Your knife, which is used to defend yourself, is also used to open crtiical doors to progress, but it also breaks.
Yeah, I see nothing wrong here. Moving on.